The graphic design option trains designers capable of devising and conducting prospective projects in the field of graphic design and of executing these on paper, on screen or in public space. The student’s programme focuses on the acquisition of fundamental skills in the fields of publishing, image, typography, signage, web design and programming languages. By experimenting with various media and supports in an international context, this course deals with issues of meaning, methodology, function, and delivery.
Today, the distribution channels of communication systems indifferently and instantly associate images of all kinds (static or mobile, documentary or fiction), texts and sounds, based on logics of interpretation and non-linear ways of thinking. The graphic design option chooses to train designers that are capable of devising and producing projects with proven artistic qualities through an introduction to programming logic in order to explore the notion of publication (that is, “making public” in a broader sense) and of proceeding with the execution of these projects, on paper, on screen and in public space. These multidisciplinary skills enable students to be able to respond to an order, while affirming the inventiveness and singularity that are characteristic of innovative artistic expression, placed within an international context.
Finally, the need to consider the question of design from the point of view of programming, in line with the new practices of access to information and distribution has steered the pedagogical project of the option towards an examination of the contextual forms of design. This research falls within the continuity of the Monolinear & Genius Loci projects that already focus on relationships with the Krakow Academy of Fine Arts (ASP), and the Bibliothèque d’Étude et du Patrimoine de Toulouse, while opening up other partnerships, such as the one with the University of Coimbra (Portugal).